Michael Dougall is a solo Australian developer who created Triplex, a visual IDE purpose-built for React Three Fiber, the popular React renderer for Three.js. Triplex treats 3-D scenes as living components: designers can drag cameras, lights and meshes into a WebGL viewport, tweak transform gizmos, and see JSX update in real time, while developers keep full access to the underlying code. The workspace embeds a transparent VS-Code pane, so prop edits, custom hooks and glsl shaders can be refined without switching windows. Hot-reload preserves camera position and animation state across saves, eliminating the constant browser refresh cycle typical of WebGL workflows. Built-in scene graphs, performance overlays and viewport presets streamline the creation of interactive product configurators, architectural walk-throughs, motion graphics and mini-games that target the web. Because the tool outputs standard .tsx files, projects remain compatible with existing Next.js, Vite or Storybook pipelines and can be deployed to static hosts or CDN edge functions without vendor lock-in. Although the catalog currently centers on this single offering, its narrow focus has produced a polished environment that merges the immediacy of a game editor with the rigor of React component architecture. Triplex by Michael Dougall is available for free on get.nero.com, where downloads are delivered through trusted Windows package sources such as winget, always installing the newest release and supporting batch installation alongside other applications.

Triplex

The React Three Fiber visual IDE.

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